Name       Kakuro Nichiyou PSP Version    1.2 Platform   PSP (Custom Firmware) Dev-Details Developed in C++ using the JGE++ Engine by Dr. Watson Ingame GFX Thanks to Dargo / www.mupfelofen.de for the great work on the ingame tileset and font Puzzle Data Credits go to Otto Janko / www.janko.at for his permission to use and distribute his            Kakuro Puzzles in Kakuro Nichiyou and thanks to his collection of other people's free         Kakuro Puzzles
Description
With Kakuro Nichiyou PSP 1.2 you can play and let the solver solve Kakuro Puzzles on your PSP.
Features
254 hand-picked/created Puzzles (20 new since version 1.1) from Puzzlemakers all over the world. Permission granted by Otto Janko, a great Puzzle collector visit his website
Play Kakuros by setting numbers in the free fields, you can even make "notes" in each field (small numbers from 1..9)
save your current progress to one of 20 different save slots
The current state of the built-in solver is the ability to solve 223 out of the 254 Puzzles completely. It cannot find a solution for the other puzzles but gives you the found notes of the remaining fields (or maybe just a good laugh =D)
4 graphics themes for you to select (thanks to Dargo)
Screenshots
Screen 1: Main Menu
Screen 2: Kakuro Puzzle Selection for a New Game
Screen 3: Ingame (use one of four selectable themes)
Name       Ura Kaiten Patissier 1.00 PSP Version    R1 Original   Developed by Alpha Secret Base - http://maglog.jp/alpha-secret-base/index.php?module=PB Platform   PSP (Custom Firmware) Dev-Details Ported to the PSP using SDL
Description
After the great Kaiten Patissier game, team Alpha Secret Base released Ura Kaiten Patissier 3 days ago. The gameplay stays the same as in Kaiten Patissier while Ura Kaiten Patissier introduces new elements and of course 50 new brain cracking levels for you to enjoy. Have fun with the PSP port of it.
Video
Screenshots
Screen 1: Main Menu
Screen 2: Walk and jump around to get the items floating around
Screen 3: In-Game, rotate the whole level clockwise or counterclockwise
Name       Stakker PSP Version    Idol Edition (Stakker won PSP-Hacks' Homebrew Idol 2008 Contest) Platform   PSP (Custom Firmware) Dev-Details Developed in C++ using the JGE++ Engine by Dr. Watson, Chipmunk Game            Physics by Slembcke, some functions from PGE courtesy of InsertWittyName Soundtrack Thanks to DJ Runningman of Firewall Records, Stakker PSP comes with            DJ Runningman's Warped Sense of Humour Track.
Description
Stakker PSP is a fun game of building up and destroying towers made out of falling blocks. Build up your tower on the platform and don't let any piece fall off. If you reach high enough, destroy it with a projectile coming from the left and get points for each piece falling off the platform and bouncing against the screen borders.
Idol Edition Info
Everyone who downloaded the previous version should download the updated (link below)!
MP3 playback also from ms0:/PSP/MUSIC
Crash regarding the loading and listing of mp3 files (hopefully) fixed
In-Game platform is a bit higher now, loosing a level because of dropping a block too fast is less likely now (but still can happen)
Anti-Cheat implementation (play the game, don't take it apart )
Features
Heavily physics-based Gameplay
Online Score System
View and upload your best attempts to mess with the best in the world!
Read the readme.txt for installation notes and read the ingame instructions for button configuration. The game comes with 4 EBOOTs which consider different situations to help the one or other out running Stakker PSP, details in the readme.txt.
Name       Gannatsu Portable 1.04 PSP Version    R1 Original   Developed by Alpha Secret Base /            http://maglog.jp/alpha-secret-base/Article243291.html Platform   PSP (Custom Firmware) Dev-Details Ported to the PSP using SDL
Description
In the platform game Gannatsu Portable you have to collect items floating around the whole level. But you don't only jump around, because you also can use a grappling hook to reach your goals or jump higher.
Video
Screenshots
Screen 1: Main Menu
Screen 2: Walk and jump to get all items in the levels
Screen 3: Use the grappling hook to reach even more higher or problematic places
Name       Kaiten Patissier 1.00 PSP Version    R1 Original   Developed by D.K. aka Alpha Secret Base /            http://maglog.jp/alpha-secret-base/index.php?module=PB            Level Support by oranda / http://www.indiegames.com/blog/ Platform   PSP (Custom Firmware) Dev-Details Ported to the PSP using SDL
Description
Indiegames.com describes it best: "Kaiten Patissier is the latest game from D.K., several months in the making, and which I [oranda] highly recommend. It uses the same 'collect-them-all' mechanic as Good Luck Natsuki, but is built entirely around the concept of rotating the levels to re-adjust the locations of platforms, boxes, walls, floors, and ceilings (Kaiten is Japanese for "rotate"). After collecting all but the last item in each level, a bonus item will appear somewhere in the level, so be sure to keep an eye out for the bonus items if you want to get 100% completion.
As I [oranda] note, I [oranda] contributed several of the levels in the game, so you'd better download it and check it out!"
Video
Screenshots
Screen 1: Main Menu
Screen 2: Stage Selection and Overview
Screen 3: In-Game, jump around and collect items
Screen 4: In-Game, rotate the whole level about 90 degrees